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Scaling objects after using PlaceAtMe?
» Wed Jun 20, 2012 12:34 pm
I'm currently using PlaceAtMe in my script to place an explosion effect (dust cloud) but the explosion itself is kind of small.
is there a way to get the reference of the placed object and use setscale on it?
Eileen Collinson
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» Wed Jun 20, 2012 12:03 pm
PlaceAtMe returns the created ObjectReference. You can call SetScale on that.
Nienna garcia
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