» Wed Jun 20, 2012 2:14 pm
Is there a green triangle (in your navmesh) next to the door? I thought the navmesh bug only affected an area once it was loaded and then unloaded. If the follower won't follow the first time the player enters the area, then it's not the navmesh (I believe). Reloading a save just outside the door should tell the tale: if the follower won't go in, it's not the navmesh bug.
Unless I am completely misunderstanding the bug...