The enchantment in question is the one on the hammer in my http://skyrim.nexusmods.com/downloads/file.php?id=8566 mod. It's made up of three effects:
-A custom shock damage effect (with vfx and sound fx changes),
-A custom knockback effect (with a custom formid),
-A neutered stagger effect with a custom explosion to simulate a lightning strike and shockwave each time the enchantment is cast.
The enchantment works as intended with the exception of killmoves, which glitch out. The custom shock damage and knockback effects are functionally the same as vanilla, any changes to them are purely cosmetic. I think the problem lies somewhere in my shockwave effect, and/or the custom explosion.
If anyone can offer any insight into this issue I'd be eternally grateful. I'd love to see this resolved before the 1.5 patch goes live given that's it's schtick is new killmoves.
