This thing with the character's arms has been reported to me before with Live Another Life. It always plagued the Dark Brotherhood start, and I never figured out why. I simply dodged it with some questionable Utility.Wait() use. Unfortunately now it seems to be affecting the two civil war starts in rather dramatic fashion.
Even to be able to get the screenshots I linked, I had to do all of this:
Game.ShowFirstPersonGeometry(true)Game.SetPlayerAIDriven(false)Game.EnablePlayerControls()Game.GetPlayer().SetRestrained(false)Game.SetHudCartMode(false)Game.GetPlayer().PlayIdle(OffsetStop)
after being transported to Tullius' war room. I pulled all of these commands from various stages in the Helgen sequence, but nothing in there has any affect on this arm thing.
In 3rd person view, moving around in this state doesn't animate. I simply slide all over the floor. If I switch back to 1st person view the camera bobs up and down and won't stop and looking down to the ground shows the 4th pick with my hands firmly stuck to my sides. I'm obviously missing something, but I can't figure out where. Anyone have any ideas?
