Making a door.

Post » Wed Jun 20, 2012 1:50 pm

I'm trying to make the various wells around Skyrim entrances to other places, but im unsure on how to do this best. Current thing im trying to do is to make a certain item, like say a rope or a bucket behave like a door and teleport the player, but i dont know how to do this and i'd love it if someone would help me out with that.

Also alternative solutions are interesting.
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Stacy Hope
 
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Post » Wed Jun 20, 2012 1:13 pm

if the rope or bucket have collision on them, then you just create a new >door object and attach the mesh of the rope or bucket to it.
Now you setup the new door object like any other door to teleport the player.
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Jason Wolf
 
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Post » Wed Jun 20, 2012 3:00 am

Ah, thank you very much!
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Elina
 
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Post » Wed Jun 20, 2012 1:29 pm

Bit of a followup question to this, how can i have the hover text over the "door" be a custom message like say "climb up" instead of the name of the destination cell?
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Lloyd Muldowney
 
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Post » Wed Jun 20, 2012 9:57 am

Any ideas?
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Cheryl Rice
 
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Post » Wed Jun 20, 2012 11:57 am

Give it a name? The name is located in the object. Should say "Name."

Add "Climb up" or something similar - whatever you want.
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Claire Mclaughlin
 
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Post » Wed Jun 20, 2012 12:58 pm

Actually this may be of use:

http://www.creationkit.com/Door
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ANaIs GRelot
 
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Post » Wed Jun 20, 2012 1:25 pm

Ah damn, i've been overcomplicating this a lot, pretty embarrasing :P Thank you!
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Kayleigh Mcneil
 
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