does anybody know how to swap the nif file of a container when a specific object is placed in it?
i.e i place a unique sword in a chest, it turns the closed chest into a model of an open chest with the unique sword laying in it? ( this is just an example)
ive already got the two different models made, just trying to work out how to script it up.
the only thing on the CK wiki i could find was showing me how to display messages when any object is placed in a container.
thanks guys n' girls!
