I made a Dungeon Pack. And people are reporting that they cr

Post » Wed Jun 20, 2012 8:49 am

steamcommunity(dot)com/sharedfiles/filedetails/?id=16688


As of writing this now, my mod has been downloaded 3300 times and there have been all these reports and they keep coming in:
(people are also reporting that it works just fine for them but here is a list of all the reports as of now)

Seems to crash whenever I attempt to enter the beginning DarkBrotherHood Sanctuary




Seemed like a great mod :( But yeah... Keeps crash. I'll keep it incase something changes.




I was really looking forward to this, but it's incompatible with some other mods and I'm not sure which ones. :(




warning! if you have this mod turned on and enter the cave of Clavicus Vile almost everything will be gone.I mean it literally.npc′s and yourself will be falling down forever




the game crashes whenever i approach these dungeons




This mod sounds really great, but sadly it crashes when I try to enter Dragon Reach in whiterun. However, it is most likely an incompatablility with one of my other mods.




I have the same issue as Cuneglas but i dont have 1.5 patch




Hi! First I have to pay you my respect for your great work!


But sadly, everytime I try to play with this mod activated, Skyrim crashes immediately.


Are there any incompatibilities known?




After downloading your mod floors started dissapering from dungeons. I uninstalled it and it started working just fine again. I was getting bottomless floors in dungeons and doors with white backgrounds behind them with no floor. :(




Damn..I'm conflicting with a mod somewhere..I have none that change those areas..I'm not sure what gives but I'm ctd with this installed..I'll see if I can't find which one it is!


@joshx336
Yup, same problem here.
I do have quite a large number of mods installed, so it might be no surprise. I'll look into it tomorrow and report back.

Nevertheless, it looks amazing thus far. Keep on working, OP!


@Mehrunes201...No I'm not running 1.5..And that's whats getting to me is I know it only adds exteriors..I'm not sure whats going on.


I am having some crashes when trying to leave dugeons, uninstalled your mod and everything was normal again, any word about that?
(I was trying to leave Kolskeggr Mine)


I was inside the Riverwood tavern when I installed the mod, and I had a CTD with no error messages any time I tried to exit. It was fixed when I removed the mod. I am not patched to 1.5.


Hm, indeed it crashes no matter what, i think its because i am using 1.5 beta patch, did you make these with an older patch perhaps?


I would like to tell you guy, but after installing version 1.2 my game keeps crashing after fast travel :( Uninstall and all is back to normal, didn't have the problems with the previous version..


its not the patch im on 1.4 and i get a crash on startup with this installed im guessing its a cell conflict or some other startup error


do you have them as individual DL also? perhaps we can narrow it down to a specific dungeon.


Yeah also ctd for me when i load a clean save, must be some sort of conflict, works when i have no other mods checked.


I didn't CTD, but have the same issue I had when first started the "Terramis Forgotten Ruins" mod, in that the screen is completely black and I can't do anything other than open my Task Manager and close the game back to Windows. I can't get the other mod to work either. It CTD's when transitioning into a load screen upon starting in the game. So, there are issues with your mod and the others guys for many people, including myself.


I merely added new cells and the only "change" I did is add entrances and exits into the world.

So I am very worried how this is effecting my success as a modder and I would really want some help.
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Rachel Hall
 
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Post » Wed Jun 20, 2012 7:35 am

When you archive the mod, what's on the list?
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SamanthaLove
 
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Post » Wed Jun 20, 2012 9:50 am

i.imgur(dot)com/XQhYK.jpg

I do not select "2stateactivator" because it's glitched for me and I don't want said glitch to occur to other people.

Should I deselect the following ?

DA10ReanimateCaster.psc
DefaultWater.dds
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Aaron Clark
 
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