I'm just starting on my first Skyrim mod and had a question about making my custom content locked until the player completes a given quest. As an example let's say I wanted to rebuild Helgen to it's former glory after the player completes the main quest line. How would I go about doing that and I guess is it even possible? I would think it is possible since I've seen these types of things happen throughout the game as I've played through.
I see there is a IsCompleted() func and I think I know how to use that to unlock quests when needed, but how would I apply that to a remodeled city or some other architecture change? I've been trying to read through all the documentation I can find but I haven't seen that topic addressed anywhere.
