Does anyone know which mod removes the iron dagger from the

Post » Wed Jun 20, 2012 9:42 am

I just noticed that iron daggers are no longer available for me to craft in the iron craft list at the forge. Does anyone know why this might be? I'll post my LO for you all to see. Thanks for any help you might be able to give me.

Spoiler
00  Skyrim.esm01  Update.esm02  JSwords.esm03  HBE.esm04  HighResTexturePack01.esp05  HighResTexturePack02.esp06  Shadow Striping Fix.esp07  Unofficial Skyrim Patch.esp  [Version 1.02]08  HighResTexturePackFix.esp09  SoS - The Dungeons.esp  [Version 1.10]0A  SoS - The Wilds.esp  [Version 1.0.1]0B  Darker Nights and Bright Skies.esp0C  Realistic Lighting.esp0D  Realistic Lighting Patcher.esp0E  3DNPC.esp0F  Lanterns Of Skyrim - Around Cities_bright.esp10  Lanterns Of Skyrim - Bridges x2 - OnOff_bright.esp11  Crimson Tide - Blood.esp12  fixed followers.esp13  lt_camping.esp14  Cloaks.esp15  1nivWICCloaks.esp16  1nivWICSkyCloaksPatch.esp  [Version 1.0]17  JSwordsDistributionBalancePlugin.esp18  LFArmors.esp19  TCOSS.esp1A  PISE.esp1B  WeaponsOf3E PISE Plugin.esp1C  DeadlyDragons.esp1D  DeadlyDragonsCreature.esp1E  disablefasttravel.esp++  HBE_Vendors_SoulGems_Rarer.esp++  HBE_Vendors_WeaponsArmors_Rarer.esp1F  HBE_Jaysus.esp20  HBE_DelayedPotions.esp21  HBE_BarterRatio96.esp22  HBE_VendorsOverride.esp++  HBE_Vendors_Components_Rarer.esp23  People Have Torches.esp24  NPCsUseAmmoAllBows.esp25  Killable Children - Quest Important Protected.esp26  WATER.esp  [Version 1.2]27  WATER - Get Wet.esp28  TCG.esp29  torches for RL (default life time).esp2A  tco - travel cost overhaul.esp2B  SlowerSkillLeveling(5x).esp2C  PerkUP-TwoHanded.esp2D  PerkUP-Speech.esp2E  PerkUP-Sneak.esp2F  PerkUP-Smithing.esp30  PerkUP-Pickpocket.esp31  PerkUP-LightArmor.esp32  PerkUP-HeavyArmor.esp33  PerkUP-Enchanting.esp34  PerkUP-Archery.esp35  PerkUP-OneHanded.esp36  PerkUP-Destruction.esp37  PerkUP-Conjuration.esp38  PerkUP-Lockpicking.esp39  PerkUP-Alteration.esp3A  PerkUP-Block.esp3B  PerkUP-Illusion.esp3C  PerkUP-Alchemy.esp3D  PerkUP-Restoration.esp3E  Duns_Inc_Shaders_Begone.esp3F  Bashed Patch.esp
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BethanyRhain
 
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Post » Wed Jun 20, 2012 2:01 am

At worst you could just disable half your mods, and keep doing halves until you find the culprit.
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Daramis McGee
 
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Post » Wed Jun 20, 2012 1:25 pm

doing halves? Not sure what you mean....
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Nina Mccormick
 
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Post » Wed Jun 20, 2012 3:59 pm

doing halves? Not sure what you mean....
First, do a quick disabling of mods you think that edit weapons, daggers, crafting or the iron category. If the Iron Dagger shows up, it's one of those mods. If not, disable a few mods at a time until you find which one is causing this to happen.
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Brandon Bernardi
 
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Post » Wed Jun 20, 2012 5:26 am

doing halves? Not sure what you mean....
It means to take your mods and separate them into two groups. You disable one group and test. If the dagger is restored, you know the mod in question is in the half you disabled, if it isn't, it's in the half you kept enabled. You then divide whichever group it's included in half further and repeat the process until you're able to nail down which one it is specifically.

That said, I think PerkUp does it. Nexus comments suggest it conflicts with Crimson Tide, too.
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Kelly Tomlinson
 
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Post » Wed Jun 20, 2012 4:18 pm

The mod is perk up smithing, you have to spend perks to get several basic iron items if you have it enabled.
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OJY
 
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Post » Wed Jun 20, 2012 5:54 am

thanks! I really appreciate the help, that was indeed the culprit. Cheers!
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djimi
 
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