Updating properties in a saved game

Post » Wed Jun 20, 2012 3:41 am

I made a script that I mass-applied to all followers, but in my haste I mis-set a property on one, and said follower happened to be one I wanted to use. Now the script has a wrong property that won't update no matter what I do to the mod. Is there some means of fixing it (perhaps by forcibly removing and reattaching the script, if that would set properties?) , will it correct itself, or must I reload a previous save?
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Robert Bindley
 
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