Conditions not working

Post » Wed Jun 20, 2012 10:30 am

Hi.

We all know that nothing ever works in CK.
Today conditions decided to be a pain in the ass.

I have created a player dialogue in my quest with the following condition:

S GetStage Quest: 'My_Quest' == 10.00 AND

This is supposed to check if the stage of "My_Quest" = 10. If it's not the player shouldn't be able to say the line.
It seems like if I don't have the quest active in my journal this condition doesn't matter.

I have the following stages:
0 (empty, nothing in it, just a "start up")
10 (when the quest has started)
etc

I want the quest to start when a player reads a letter, then the player can go to my NPC and talk to him. -The player shouldn't be able to talk to the NPC before he has read the note (hence the condition).
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Nicola
 
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