Such as resizing it to fit the proportions better, moving pieces around to remove clipping, or other stuff of that nature, is there any way to do it without removing the actual skinning data? Whenever I try to move my skinned meshes they just move back to where they were... So far I've just been deleting my skinning data, editing the mesh, then moving it again...but somehow I feel like there has to be a better way. Can someone help me out?
