Questions about Mod I'm working on...

Post » Wed Jun 20, 2012 4:43 am

Ok... so I'm proceeding with my loosely based on Bard's Tale

I've created a new worldspace for the town and I'm starting to build the town as best I can, but I'm running into some issues I'm hoping to get some help on:

1) Is there an easy way to navigate around the world? I've checked the keyboard map, and there doesn't seem to be a way to "scroll" the visual window/render window. For instance, I want to move N,E,S,W instead of selecting a piece, giving it focus and zooming out to see the rest of the area.

2) Parts of the map keep disappearing. For instance, the town is centered in the middle of a cluster of mountains. I've put up the walls (prisonwall from Windhelm) around most of the town. I then inserted some mountains outside of the walls. I placed them, they looked good... I zoomed out and they disappeared. Is there a way to see the whole thing?

3) Is there a way to have the weather always snowing? I see you can choose different weather areas... but I didn't see a way to have a static weather.

4) If I want a castle inside the town but want it with a gate that can be locked (key required) until later in the game, what's the best way to do that... what tile set should I use? I can't think of a similiar instance in game of an intown gate that is locked. Just doors...

I have more questions, but that's it for now.

Thanks!
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Tasha Clifford
 
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Post » Wed Jun 20, 2012 5:28 am

1. You can try to hold down the center mouse button while you move your mouse and this will sometimes work, but is inconsistent.
2. The CK can only render so much at a time. I know it is annoying----not to mention the freezes while it is rendering new sections.
3 and 4 I can't help you with...sorry :biggrin:
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Louise Lowe
 
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Post » Wed Jun 20, 2012 7:20 pm


2. The CK can only render so much at a time. I know it is annoying----not to mention the freezes while it is rendering new sections.


It's really weird... now that I've added walls around the town, the houses inside don't display unless I click on them... then, as soon as I click off... poof... gone. Funny thing is... I put icicles on some of the earlier and I can see those...
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Julie Serebrekoff
 
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Post » Wed Jun 20, 2012 3:29 pm

It's really weird... now that I've added walls around the town, the houses inside don't display unless I click on them... then, as soon as I click off... poof... gone. Funny thing is... I put icicles on some of the earlier and I can see those...

I've got this issue, except I've also got pieces I deleted reappearing
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Shelby Huffman
 
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Post » Wed Jun 20, 2012 4:43 pm

1) middle mouse click-and-drag works fine for me.

2) fiddle with the render window preferences (right-click menu in render window I think) for draw distance/clipping. Also if you have a beefy machine you can change how many cells can be loaded at once to a larger number.

3) Dunno about weather, but I want always raining in my mod so if anyone figures it out post here, please.

4) Not sure how to do this, but there are locked gates in the back alleys of Riften and other locked gates for Prison cells all over the place. If you make it require a key and never give the player the key you can unlock it with a script later to provide access.
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Mrs. Patton
 
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Post » Wed Jun 20, 2012 7:48 am

Ah interesting, also 4 is another thing I was wondering on. Problem is that this happens in game
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Catherine N
 
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Post » Wed Jun 20, 2012 2:10 pm

You can press F5 when things disappear and they will be refreshed in the render window.
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Crystal Clarke
 
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Post » Wed Jun 20, 2012 2:40 pm

They appear in the editor just fine, just not in the game
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zoe
 
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