Like for example, if I'm testing a horse "graze" animation, and making sure that the bridle attached to the horse isn't deforming in a weird way. I can import the KF file for the horse graze animation, and it works, and shows me the errors. I can fix those. But afterwards, if I need to export the nif I need to go back to the default static pose the horse starts with, and I'm not sure how to go back to that state.
Can anyone help?
