1. Firstly I've got this weird issue with these fires in my level, they're all too bright; http://steamcommunity.com/id/mrjimmy/screenshot/560937156375688159
I've just got the fire and then a not very powerful accompanying light so I don't really know why this is occurring.
2. I was wondering about a couple of FX things, one is that the mist upon the waters doesnt really look right, you can see the planes and I was wondering what to do about that; http://steamcommunity.com/id/mrjimmy/screenshot/560937156375079021/?
Also I couldnt find anything FX wise to put at the base of the waterfall going into the body of water seen in the picture linked above, is there anything for that?
3. I changed the water in my level to something else (still water or something) and now the underwater FX dont seem to render properly :s I can see right through it, there seems to be some greenish hue though to the hud
4. I was wondering how to fix NPCs heads being differently toned to their bodies
5. Lastly this one isnt really a problem since I'm fairly sure of why its happening but I have this cave thats rotated at an angle, in the editor it seems fine, then I go in gap and theres loads of tiny gaps between walls, then I go into the editor and these gaps are now there, so I fix them and it starts all over again. I was just wondering if anyone knew why that was?
