Occasional delay ranged combatmenu items

Post » Wed Jun 20, 2012 1:20 pm

I've been experiencing occasional delays in the game during ranged combat and using the inventory menus.

1. Shoot an arrow, and after a few seconds, it finally hits, as if lagged. I sneaked up on a bandit, aimed, and fired. Nothing. A full 3 seconds later, the arrow hit.

2. Using the menus, the graphic of the item (weapon, armor, reagent etc) appears on the screen a second or two later whereas before it would be instantaneous.
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Talitha Kukk
 
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Post » Wed Jun 20, 2012 9:34 pm

Most of the time it's a symptom of disabling Vsync (iPresentInterval), have you done that mate?
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Nancy RIP
 
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Post » Wed Jun 20, 2012 12:18 pm

Most of the time it's a symptom of disabling Vsync (iPresentInterval), have you done that mate?

I actually enabled v-sync to stop screen tearing after the 1.5 patch so I don't want to have to turn it off now. If that's the cause, I can live with the slight delay.
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Princess Johnson
 
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Post » Wed Jun 20, 2012 6:06 pm

I actually enabled v-sync to stop screen tearing after the 1.5 patch so I don't want to have to turn it off now. If that's the cause, I can live with the slight delay.

No mate, having vsync off can cause your issues is what I'm saying :)

If you have it on, I'm not sure what it could be sorry.
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michael flanigan
 
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