Lesser Power with Magicka Cost

Post » Wed Jun 20, 2012 10:22 am

First off, if this is in the wrong forum I apologize. I couldn't figure out a better place to put it.

I discovered that Lesser Powers seem to ignore the Magicka Cost on a spell, the same way Greater Powers do. Was this intended? I know in Oblivion there were some lesser that cost magicka. There is the possibility I am just missing a check box somewhere, but I haven't been able to find it in 3 hours of looking around and testing.

Thanks for any information.
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Sam Parker
 
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Post » Wed Jun 20, 2012 10:57 pm

I though all 'powers' never used magicka... Only 'spells' cost magicka.
To me, a power means its something you 'inately' can do once a day because of your race. It should not cost anything, like a 'shout' costs nothing.
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Angelina Mayo
 
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Post » Wed Jun 20, 2012 11:15 pm

Throw this in a script and put it into your spells magic effect.

Event OnEffectStart(Actor akTarget, Actor akCaster)Game.GetPlayer().DamageActorValue("Magicka", Mana)EndEvent

Mana is the amount of mana you want to be used.
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Kate Norris
 
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Post » Wed Jun 20, 2012 9:02 am

Throw this in a script and put it into your spells magic effect.

Event OnEffectStart(Actor akTarget, Actor akCaster)Game.GetPlayer().DamageActorValue("Magicka", Mana)EndEvent

Mana is the amount of mana you want to be used.

Yeah, I already figured that for a workaround, but it doesn't act as an actual barrier to cast. You can still spam the living hell out of the ability. I could encapsulate the whole effect in a script to make it check for the required amount of magicka first but just trying to see if there was a way to avoid that.
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darnell waddington
 
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