So the Package Template ended up like this...
Sequence
--- Simultaneous
------- Find
------- Follow
--- Simultaneous
------- Travel
------- Wait
--- Simultaneous
------- Acquire (Complete on Success)
------- Wait (Complete on Success)
Explanation: Follower will continue to follow until it finds what it was looking for or follow completes (I don't think Follow does complete), then once found they travel to it, and simultaneously initiates a wait (package variable but set to 30s) so the actor has 30s to attempt to travel to said object (So if their path is blocked they don't stand there forever walking into a wall or whatever) then once either the 30s is up, or they reach their destination, start an acquire and simultaneously wait 5 seconds (this way they have 5 seconds to acquire whatever they found if anything).
Now, only problem is the "Flora" object type doesn't have any meaning to whether the node is ACTUALLY harvestable, so I hope there is a condition I can use to determine that so I can "fail" the next two branches after the Find, since I can't more finely tune the ObjectList regarding Flora.
