Possibly tell the object not to appear unless Tullius or Ulfric is dead.
Is this possible and if so, how?


Quest Property MyQuest AutoObject Reference Property MyObj AutoEvent SomeEvent()IF(MyQuest.GetStage() == 'Foo')MyObj.Disable()EndEvent
Quest Property MyQuest AutoActor Property SomeActor AutoObject Reference Property MyObj AutoEvent SomeEvent()IF(SomeActor.IsDead())MyObj.Disable()EndEvent

