Outside of this rooms rages a battle between Dremora, Werewolves, Anomalies, etc..
While the battles goes on, something causes the priest to switch to the other side of the poles which makes them become active parts of the battle... but they should stay locked until the player reaches a certain point (== trigger).
Does someone knows, how to prefent them from switching?
Its fine, if the priest joins the battle and are shooting at the creatures outside. Its fine if they get hit too...
But its not okay if they brake loose and actively engage the player! This makes it nearly impossible to survive. Especially, if all other creatures have died allready!
Any hints on the cause or on a solution are very welcome!!
Thx!
note: narrowing the poles closer togehter didn′t help... they still switch side. Breaking the navmesh keeps them inside the rooms but not from switching. And the navmesh should stay connected, because the priests shall move across after being release by trigger...


