Is there a work-around for having to dismount before going into a town?
Thanks!
ObjectReference Property TeleportMarker autoEvent onTriggerEnter(ObjectReference objRef) if(objRef == game.getplayer())moveto(TeleportMarker)endifEndEvent
ObjectReference Property TeleportMarker autoEvent onTriggerEnter(ObjectReference objRef) if(objRef == game.getplayer())Game.FastTravel(TeleportMarker)endifEndEvent
moveto(GetLinkedRef())
Game.GetPlayer().MoveTo(TeleportMarker)