I'm trying to make a carryable, useable fishing net. Drop it in water, catch fish. Drop on land, catch dirt (or maybe rabbits).
I made a hacky solution by spawning a Slaughterfish at the objects current location when dropped. In the console I can then target the fish and check "isSwimming" to determine if the object was dropped in deep water... but I cannot figure out how to get the value of isSwimming (console command) into my Papyrus script. There's a page describing how - http://www.creationkit.com/Passing_Conditions_to_Papyrus - but it's poorly written and I don't really understand what he's doing or if it applies to my case.
Would SKSE or ScriptDragon help me? (for that matter, are there any docs for these on the web???)
Any help is appreciated.
