Script for Staff to apply effect to self.

Post » Thu Jun 21, 2012 5:32 am

Hi, I'm making a staff atm that uses the slow time effect but have run into a problem, Staffs only use offensive enchantments that are applied to basically anything else in the world but for the player, and the Slow Time is an effect that only works on the player character them self, meaning that if Slow Time is on a staff, it makes all the noise and effects when the staff is fired but does not actually work.

I have a very beginners level understanding of Papyrus and it is going to take some hours to get to a point where I can implement a script to do this, so I'm asking for a kind person to draw up a little script for me if they can pls?
I should be able to pick out the variables and insert the proper reference data from things that need to be called on like the enchantment and time delay etc...

all it needs to do is;
-be able to be applied to a weapon (staff) and be activated when the weapon is used.
-Apply a specific enchantment to the player when activated. (the slow time enchantment, one I will make myself)
-be inactive if the staff has no enchantment power left. (I will make all the effects sounds and casting cost via a normal force type enchantment)
-be able to be activated on a short time delay. (the staff is a force/slow time effect, I would like it to send out the blast wave a 1/4 or 1/2 of a second before the scripted Slow Time effect kicks in so as to send things flying just as everything slows down.
-last for a duration in the script, (only want it to last for 5-10 seconds, but I can Manipulate such variables later to tweek it)

I hope that's not to much to ask, I'll keep reading up on Papyrus to get a better idea of the language but making an entire new script is a bit beyond me atm...

Thanks to any1 willing to help out a poor aspiring fellow modder :smile:
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