How do you replace the Open dialog when activating a door ?

Post » Thu Jun 21, 2012 1:10 am

Is it possible to change the dialog that appears when you approach a door ?

I have a building that connects to Tamriel worldspace on 4 different exits. Is it possible to differentiate between them, so that they don't all say 'Open Skyrim'.

Alternatively, could I put this in a self activate trigger that shows a custom message when you approach the door ?
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xx_Jess_xx
 
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Post » Thu Jun 21, 2012 4:11 am

When you double-click the door reference in the render window, the first tab should have some drop down list that lets you choose from the message objects for what should show as the door prompt.
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Theodore Walling
 
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Post » Thu Jun 21, 2012 2:59 am

That drop down menu looks as though it only gives you places that are already set in the game. What I need is a custom message that reads 'Open West balcony', 'Open East balcony', 'Open North balcony',...etc.

Right now, all doors say Open Skyrim, but they all lead to a different location. I'd want the message to display those custom messages.
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[Bounty][Ben]
 
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Post » Thu Jun 21, 2012 3:09 am

Like I said, it lets you choose from the message objects. So just create new messages that have 'Open West balcony', 'Open East balcony', etc as the title.
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Trish
 
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Post » Thu Jun 21, 2012 12:07 am

Sorry, silly me, I didn't realise that you had to create a message first. I'm new to all this :)
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Erin S
 
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