What might cause a dungeon's framerate to dive?

Post » Thu Jun 21, 2012 12:07 am

I've had problems in my opening dungeon with the framerate diving. I think it has something to do with lightning, but I'm not sure, as I've taken out all the lights except for the template just about. Can anyone suggest other things I might do to improve framerate?
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Stephanie Kemp
 
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Post » Thu Jun 21, 2012 10:21 am

Nvm. Figured it out, I had a huge shadow omindirectional light. I switched it to non shadow and everything is fine.
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Tiff Clark
 
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