Explosion radius for single target

Post » Thu Jun 21, 2012 10:32 am

i'm using the explosion entry to create a enchanted arrow like so


AMMO calls PROJ calls EXPL calls ENCH calls MGEF.

when i set the explosion to have a radius of 1, it doesn't work. but if i set it to 100 it does a small AOE. is this because the mesh i'm using is longer then the arrow mesh i used as a base(i didnt tweak any bounding box setting because well i don't know how in nifskope) or is this just a engine quark? if it is a engine quark what is the "sweetspot" number for radius so it only effects the target the arrow hits?
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Tammie Flint
 
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