» Thu Jun 21, 2012 4:19 am
Unfortunately, after troubleshooting and trying many different things, it appears the problem is deeper than this. This problem, so far, seems to only affect grasses:
You can open a grass model in nifskope and change the path to anything, but it will not change the texture itself. It seems that the Skyrim engine chooses a grass's texture based on the name of the model (i.e. the name of my model was ferngrass01, so Skyrim used the default texture it had tied to ferngrass01). If you attempt to make a new grass .nif, it will not load in the Creation Kit, or Skyrim, unless it has the same name as a default Skyrim grass .nif (i.e. fieldgrass01, ferngrass01).
As of this posting, it is impossible to use custom textures for grasses. You can change the model, the size, the density, and other variables, but the engine will not allow the grass texture to be changed.