As it is right now I have to disable that bandit initially and then enable the reference in the script, or else when I kill the actor before I start the quest, it just jumps right to that stage in the quest and skips a large portion of it.
My question is: How do I set it so that I dont have to have that bandit initially disabled and so that I can kill that bandit before beginning the quest, and then resurrect him once the quest begins.
Thanks in advance!
