Vampire bite animation: it's what's lacking

Post » Wed Jun 20, 2012 11:31 pm

Hello friends and forum members.

Since Oblivion I've always had the feeling that something was lacking regarding the feeding process of the character. See, when you feed, you just press a key and there's an animation while the NPC is sleeping. This is not s rewarding experience, in the matter that you are not in control of the action. So, as I thought about some vamp games, I remembered Vampire the Masquerade games... If you are familiar with this game, you'll remember that the player had a key (can be a spell in skyrim), press it from behind the npc and it would start to feed, with its drinking sounds, blurry view context around, and the ability to stop at any time (if not, the player would dry the npc to death lol). This felt more satisfying in a way that one was actually more in control of the action. Also, the choice of draining an npc to the death was a plus, a choice, and another way to kill "vampire style"! Think about goofing in Skyrim with this feature/mod.. lol

I found a video that shows how's it like in Vampire the Masquerade, @ 3:00

http://www.youtube.com/watch?v=2m-quYqooKY

Could someone develop something like this? It would be a great development in this area and certainly would make the vampire char more attractive to play with.
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James Potter
 
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Post » Thu Jun 21, 2012 2:34 pm

If you are fast enough you might finish this mod before they add this in officially....
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le GraiN
 
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Post » Thu Jun 21, 2012 1:29 pm

With so much to do already it's normal that they did not include something like this. It would make a really cool mod tho
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Carlitos Avila
 
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Post » Thu Jun 21, 2012 7:38 am

It mustn't be very hard (?). I've seen many people tweaking stats and adding/removing spells from the vampire player but never really nothing about the control of the main feature that makes a vamp what he is. As for me, I'm just suggesting the idea.. Vampire game fans would be caught with this thing, I'm sure.
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Philip Rua
 
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Post » Thu Jun 21, 2012 1:59 pm

Indeed, it's not hard, it's so easy in fact that the next DLC will incorporate this feature.
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Jaki Birch
 
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Post » Thu Jun 21, 2012 8:45 am

Indeed, it's not hard, it's so easy in fact that the next DLC will incorporate this feature.

Is that so..? Looking forward to see that!
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Amy Siebenhaar
 
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