Everything seems good to go except all the land changes I made on the Tamriel land is back to original, the actual land as the new mountain and everything else is ok.
Anyone have an idea what I did wrong?
Thanks!


Scriptname HorseFollow extends ObjectReferenceActivator Property HorseLocus auto;this is going to be an activator set up where you want the horse to teleport to upon entering the cityevent OnOpen() Actor Horse = Game.GetPlayer().GetPlayersLastRiddenHorse() DistanceHorse = Game.GetPlayer().GetDistance(Horse) if DistanceHorse <= 650 Horse.MoveTo(HorseLocus) endIf endEvent
Scriptname LamplightteleportSCR extends ObjectReferenceObjectReference Property TeleportMarker autoEvent onTriggerEnter(ObjectReference objRef) if(objRef == game.getplayer());Game.FastTravel(TeleportMarker)Game.GetPlayer().MoveTo(TeleportMarker) endif EndEvent
Scriptname HorseFollow extends ObjectReference Activator Property HorseLocus auto ;this is going to be an activator set up where you want the horse to teleport to upon entering the city event OnOpen() Actor Horse = Game.GetPlayer().GetPlayersLastRiddenHorse() DistanceHorse = Game.GetPlayer().GetDistance(Horse) if DistanceHorse <= 650 Horse.MoveTo(HorseLocus) endIf endEventI think what this would do, if placed on each city door, is make it such that when the player goes through the door, the last horse he has ridden will teleport to a marker that you can place next to the teleport marker for the player. I don't see why it wouldn't work. You have to get off your horse to get into town, but honestly a person can't really open doors well from horseback anyway (and I should now, I ride).
d:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\temp\lamplightOnEnterTeleportWithHorse.psc(5,34): GetPlayersLastRiddenHorse is not a function or does not existd:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\temp\lamplightOnEnterTeleportWithHorse.psc(6,3): variable DistanceHorse is undefinedd:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\temp\lamplightOnEnterTeleportWithHorse.psc(6,3): type mismatch while assigning to a none (cast missing or types unrelated)d:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\temp\lamplightOnEnterTeleportWithHorse.psc(7,6): variable DistanceHorse is undefinedd:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\temp\lamplightOnEnterTeleportWithHorse.psc(7,20): cannot compare a none to a int (cast missing or types unrelated)d:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\temp\lamplightOnEnterTeleportWithHorse.psc(7,20): cannot relatively compare variables to Noned:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\temp\lamplightOnEnterTeleportWithHorse.psc(8,16): type mismatch on parameter 1 (did you forget a cast?)d:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\temp\lamplightOnEnterTeleportWithHorse.psc(4,0): the parameter types of function onopen in the empty state on script lamplightonenterteleportwithhorse do not match the parent script objectreferenceNo output generated for lamplightOnEnterTeleportWithHorse, compilation failed.

D:\Program Files (x86)\Notepad++>"D:\Program Files (x86)\Steam\steamapps\common\skyrim\Papyrus compiler\PapyrusCompiler.exe" HorseFollow.psc -f="TESV_Papyrus_Flags.flg" -i="D:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source" -o="D:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts"Starting 1 compile threads for 1 files...Compiling "HorseFollow"...D:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\HorseFollow.psc(8,24): required (...)+ loop did not match anything at input 'Horse'No output generated for HorseFollow.psc, compilation failed.Batch compile of 1 files finished. 0 succeeded, 1 failed.Failed on HorseFollow.pscD:\Program Files (x86)\Notepad++>pausePress any key to continue . . .