So I've figured out how to convert a .dae file into a .OBJ using Blender. Then what I'm doing is trying to take a static from the game and replace its NiTriShape data by selecting it and then importing my .OBJ in NifSkope. This renders perfectly fine in Skope, but for the life of me I can't get it to display in the CK.
Does anyone know of a good way to get a .OBJ into the game?
P.S I've tried converting the object as well as the original .dae to a .nif in Blender, but for whatever reason every time I try lately (it did work once) it crashes my Blender. I have a feeling these two problems are really one.