Frostfall and Imp's Complex Needs--Your thoughts on them?

Post » Thu Jun 21, 2012 10:44 am

So I like to have more immersion in my game.
I try to eat food and drink (even got the "Be a Milk Drinker" mod so I didn't have to have just alcohol).
I go to the inn if it's too dark (don't have a house yet) as I have a "dark nights" mod that really does make it dark and torch's don't last forever.
I also like to sit by the fireplace when it's raining/snowing.
So, I found these two mods and the "Basic" version of Imp's mod looks perfect because if I put it in conjunction with Frostfall's mod it might be too overwhelming.
With Frostfall, though, I'm not if I should use "Classic" or "Lite".

So, what are your thoughts? Do you use one? Both? Another mod set?
I'm curious :happy:


Here are the mods for reference:

http://skyrim.nexusmods.com/mods/10639
http://skyrim.nexusmods.com/mods/11163
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Gill Mackin
 
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Post » Thu Jun 21, 2012 12:41 pm

If you are looking for immersion there are no two better mods to grab than those (or variants of the same genre) They both work fantastically together and really make Skyrim feel like a world where not only monsters are out to get you.

The best thing about these mods is the ability to really tailor them to what style suits you as an individual, there are plenty of settings that you can tweak and tailor to your specific needs or if its easier just go with the default presets.

I have found that both of the mods on hardcoe are perfect for me but I understand that for some that may be a bit more of a hassle than they are interested in but the mods are not overwhelming once you have used them for a little while.
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dav
 
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Post » Thu Jun 21, 2012 7:49 am

I used the Frostfall mod for awhile and it was very well done, you should use the classic version though for ultimate immersion (It disables fast travel if you don't have a woodcutters axe in your inventory)

Never used the other mod though, try this one instead: http://skyrim.nexusmods.com/mods/10843
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Flutterby
 
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Post » Thu Jun 21, 2012 3:18 am

I'm probably a bit different from most others on here. I've always loved the idea of these mods, but I usually end up removing them after I play with them for a while. Survivalist style mods are highly appealing to me, but they only work for me if the rest of the game is designed with those mechanics in mind. Otherwise, it feels awkward.

I've tried both of these mods, and pretty much every other mod in the survival/realism category that is fairly well known. Imp's is way too much for me. I always feel like I end up spending more time worrying about eating/sleeping/drinking, than I do actually adventuring and being a hero. I'd like to see one of these mods only focus on positive effects, similar to the way vanilla Skyrim works. If I'm out adventuring and I really don't feel like scrounging for food or sleeping, I don't want be punished. Just give me moderately useful buffs when I decide to roleplay on my own terms.

MrTamarian suggested you check out "Total Realism - Basic Needs", and I also prefer this one over Imp's mod. It's a lot simpler and easier for me to manage. But this one also didn't end up sticking in my mod list. I think the reason why these mods feel awkward to me has to do with timescale. By default, Skyrim runs at a faster time scale than real life, such that hours in Skyrim pass in a matter of minutes in real-time. I think these mods work better if you are playing in real-time (or close to it), but I don't think the rest of Skyrim lends itself to real-time very well. So I've just never been able to strike a balance of how often I need to address my basic needs while sticking to the default timescale in a way that I've been satisfied with. I'm open to these kinds of mods if I can just find one that feels good to me.

Frostfall is one of the few mods that I still plan on using. In it's current form, I don't use it because NPC's are not affected by the weather. Only the player is affected by the cold. It ruins the immersion for me when I spend time wearing heavy coats of fur and have to keep warming myself up, while bandits, guards, and townsfolk walk around in simple robes with no problem. Chesko has mentioned that he is planning to spend time on NPC's in the 1.7 release of Frostfall, but he has a lot of (really cool) projects going on right now, so I think it will be a while before Frostfall is something I use.

Another style of mod that I would add to this category are inventory/encumbrance mods. I'm highly interested in these as well. One of Chesko's projects is a much more realistic inventory management system. You'll have to have a reasonable way to carry each item in your inventory. So you'll need to be wearing pouches, backpacks, etc., if you want to carry even small miscellaneous items. He's also trying to work out a system similar to "Armed to the Teeth", so that each weapon or piece of armor that you are carrying will have to be visibly put in some reasonable place on your body. You won't be able to put a greatsword inside of a pouch, so if you don't have room to hang it off your back, you can't carry it. For me, this is probably the most interesting type of survivalist style mod that is in the works.

Right now, I just role-play everything. My characters eat and drink occasionally, they sleep, and I try not to carry more things in my inventory than what seems reasonable. But I'm not using mods for any of this because there isn't much out there yet which really fits what I'm looking for. Of all the modders out there, Chesko seems to be really tuned into my style of play, but his stuff is still a work in progress so I'll continue to wait on those.
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sam
 
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Post » Thu Jun 21, 2012 9:48 am

Imp's complex needs is too complex for my needs (see what I did there?) including the basic version. I am currently working on my own version of "hardcoe mode" but its turning out to be a huge game overhaul instead of just hunger, thirst and sleep micromanagement.

As for frostfall I have temperature included in my overhaul mod so again dont need it.

From what I hear both mods are pretty good so if you like the immershionz just test both mods.

:bunny:
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Ruben Bernal
 
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Post » Thu Jun 21, 2012 1:58 am

I use Imps On More Complex and with all the recommended mods linked on Nexus minus real wildlife (Since I use Skytest which is far superior IMO), and also play with Frostfall on hardcoe, I also use Skyrim Scalling Stopper, ASIS, More Dynamic Injuries, ACE (Minus Melee and Archery Modules) and Duke Patrick's Heavy Weapons... with all installed at once Skyrim is a much more deadly and dangerous place...

Edit: Also use Realistic Carry weight, Warzones, MoMonster Mod, Path of Shadows ect... all combined makes Skyrim an extremely challenging survival experience.
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Margarita Diaz
 
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Post » Thu Jun 21, 2012 4:55 am

I prefer less intrusive mods with simpler scripting. Therefor I use http://skyrim.nexusmods.com/mods/10843 and http://skyrim.nexusmods.com/mods/6745. I don't really like spending too much time in several menus. No doubt the two mods you mentioned are very well done but not my pair of shoes.
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Tanya Parra
 
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Post » Thu Jun 21, 2012 5:15 am

There is also http://skyrim.nexusmods.com/mods/13246 as well. The big advantage of this mod is that as long as you have Food and Drink in your inventory you will automatically eat/drink it when you need to. No messing around with menus here. Although if you wish you can eat and drink manually as well. It's not as well known as the other two mentioned and I think it needs some serious love. Kuertee makes excellent mods but they tend to stay under the radar unfortunately. Other than his thread here he doesn't really do much in promoting them.
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Cagla Cali
 
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Post » Thu Jun 21, 2012 3:52 am

i've put nearly 100 hours of game play in while using Frostfall. it is a really great mod, but does have its quirks. i really like the crafting aspect (able to make campfires, tents, and harvest wood). the one thing that gets me is the default rate at which you lose "exposure points". it gets to the point were you are constantly worried about that instead of playing the game. fortunately, you can easily change the rate. i had to lower mine several notches below the default setting. i use a timescale of 10 and found that i was freezing to death within a few minutes on the default setting. another great thing it adds is a feature where your character gets wet (originated in W.A.T.E.R). depending on what settings you use, your character can die within a minute when being in ice cold water. it really makes you think before taking that shortcut by swimming across a half frozen river...

i studied IMP's mod several different times, and as posted above it was just too much for me. i wanted an ill effect of never eating/drinking/sleeping, not a weight watchers calorie counting machine...
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Katharine Newton
 
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Post » Thu Jun 21, 2012 6:31 am

Do these hunger/thirst/sleep mods currently work with the latest patch? I've been checking the comments of each and it sounds like the last Skyrim patch messed some of them up.
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leigh stewart
 
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Post » Thu Jun 21, 2012 10:42 am

I prefer less intrusive mods with simpler scripting. Therefor I use http://skyrim.nexusmods.com/mods/10843 and http://skyrim.nexusmods.com/mods/6745. I don't really like spending too much time in several menus. No doubt the two mods you mentioned are very well done but not my pair of shoes.
This. Once you've used mods for a while, you realize that the less fundamentally complex they are, the better for the health of your game and compatibility with other mods. I've used these two for about 80 hours now. They work nicely and are, as you said, unobtrusive. Frostfall and Imp's look great and have a lot of acclaim, though.
There is also http://skyrim.nexusmods.com/mods/13246 as well. The big advantage of this mod is that as long as you have Food and Drink in your inventory you will automatically eat/drink it when you need to. No messing around with menus here. Although if you wish you can eat and drink manually as well. It's not as well known as the other two mentioned and I think it needs some serious love. Kuertee makes excellent mods but they tend to stay under the radar unfortunately. Other than his thread here he doesn't really do much in promoting them.
I know! His mods are unrecognized gold for the roleplayer.
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josie treuberg
 
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Post » Thu Jun 21, 2012 6:53 am

Just my 2 cents, those are 2 of my favorite mods for Skyrim, been playing for quite awhile with both now and I feel they complement each other very nicely, maybe it's just me but unlike others I haven't really found it to be a hassle to find food, drink and shelter from the weather with this mods, nor has it taken away from the adventouring experience, I feel they actually enhance it a lot as long as you're willing to roleplay a little, just go to inns every time you're in town and buy food, keep a few bottles of water always with you so you can refill them, frostfall also allows you to craft both tents and campfires to spend the nights outdoors, and you can even cook in those campfires, which adds and helps a lot to Imps complex needs, I just ended up grabing Horse Commands by Kuertee as well so I could carry some of my provisions with me without being overecumbered and it's worked fantastic so far, I highly recommend that setup.
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Taylor Bakos
 
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Post » Thu Jun 21, 2012 11:14 am

Do these hunger/thirst/sleep mods currently work with the latest patch? I've been checking the comments of each and it sounds like the last Skyrim patch messed some of them up.

Frostfall certainly does, and kuertee's Eat and Sleep has been updated with the latest CK so that is fine as well. Imp's More Complex Needs hasn't been updated since the 18th of March so beware of that.
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Eliza Potter
 
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Post » Thu Jun 21, 2012 2:21 am

I only use frost fall. I love the idea/amount of work gone into IMP's but I felt it was too intrusive and I can't be dealing with hunger/sleep etc in game.

for anyone that wants ultimate realism/immersion though, they're both musts.
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Rob
 
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