» Thu Jun 21, 2012 5:03 am
The script is attached to the door in your save file. so, the engine will continue running the script when the door is activated. It's like if a mod adds a letuce. If you disable to mod, the letuce will not disappear, as it's reference is in the save.
I suppose it will be activated by an event and it's not running all the time. So, if you delete the script from your scripts folder it won't continue running. If there is a function running when you save your game, the function will be saved in your game and will continue working even if you delete the script from your folder. So, don't save just after you use the door (the function should remain in memory only untill executed, but depending on the function, maybe it lacks the needed data to finish it's execution).