I have a part of a quest where I have an idle on the player, and the player needs to be allowed to move. This is fine with walking or running, but sprinting or jumping removes the idle. Preventing sprinting is easy enough as I can just remove stamina which is not needed at this point, but unlike Oblivion jumping does not require stamina.
Is there any way I can prevent the PC jumping by disabling/rebinding the key or some other method?