Sticky Stairs?

Post » Thu Jun 21, 2012 1:44 pm

Static object: GenKitHallSml1wayStair128


I am using these hallway stairs to break up lines of sight, but testing with my character shows that she is having trouble going up the stairs. She tends to stop as if there's something in the way; moving slightly side to side helps sometimes and jumping does work. It is not just at the first step, but on several of them.

Going down works just great.

Am I using a kown bad stair, or am I using it incorrectly?



Thanks,
- WDF01 -
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BrEezy Baby
 
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Post » Thu Jun 21, 2012 8:13 am

this happens with these stairs, you can place a collision box at the same angle so that the player can run up again. if you do this, put it slightly below so that its not like the player is using a floating escalator, if you sink it into the stairs just enough, the player will still create footstep sounds (the collision box does not register footstep sounds)
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Saul C
 
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Post » Thu Jun 21, 2012 12:07 pm

Thanks so much for the tip - I'll try that.

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Krystal Wilson
 
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Post » Thu Jun 21, 2012 11:46 am

Did the collision plane insertion - worked like a charm.

Problem solved!

Thanks again,
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Samantha Pattison
 
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