Bed's quest alias ? I need to make another alias for the quest inside the quest? I attached to the bed if I add to the quest how will recognize the bed is using ? Thx for helping btw...
What I mean was, in your Quest, you should have one (just one Reference Alias) for the bed which player will sleep on. After you hand-place the bed into the render window, you can access your Quest Alias as picture below
http://www.creationkit.com/images/8/8d/FilledFirstAliasWindow.png
Select 'Specific Reference' and force ref to the bed you just placed. On the right, you will see Script Panel, which you can add above Issgard_Shipbed script to it. Again, you will need only 1 Reference Alias for the bed. The above script should work as intended.
Starting 1 compile threads for 1 files...
Compiling "QF_ISSGARDJourney01_0107303D"...
e:\giochi\steam\steamapps\common\skyrim\Data\Scripts\Source\temp\QF_ISSGARDJourney01_0107303D.psc(49,14): no viable alternative at input '.'
No output generated for QF_ISSGARDJourney01_0107303D, compilation failed.
Batch compile of 1 files finished. 0 succeeded, 1 failed.
Failed on QF_ISSGARDJourney01_0107303D
This error happened might be one of 2 thing:
- You might put that line under fragment window, not the main quest script. By saying main quest script, I mean the script that stays in the 'Script' tab of the Quest window - NOT under the Quest Stages tab.
- ShipBed_Script.RegisterForSleepEvent() should be placed inside a function. And you should call this function somehow via Fragment, or other script. Something like
;{This function will make the script attach to ReferenceAlias - the bed register for Sleep event remotely. You will need to invoke this 'someFunction() via fragment, or under some other Event}Funtion someFunction() ShipBed_Script.RegisterForSleepEvent()EndFunctionThis way offers more flexibility but ... more complicated. If you just wish to get it done, then the first alternative - in my previous post should work

I still get error ...
I guess now I can sett further stages just simply with this && thing 

Just discard my post earlier