generic adventure class

Post » Thu Jun 21, 2012 2:07 pm

I'm making a new skyrim character, after sneaky theif/mage, and two handed tank ive decided that i want to make a simple generic adventurer. LIke only using skills and equipment that a murder hobo would be able to find

i was thinking no magic, light armor, bow, block, one handed, lock picking, and speech. No crafting, or limited at least, if you could make this impressive amory of shiz why would you be looting caves? haven't decided yet on race, but probably redguard, nord, or imperial

Any opinions on what you think of as generic adventurer?
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Kelsey Anna Farley
 
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Post » Thu Jun 21, 2012 6:48 pm

You should make a nord that looks exactly like the one from the trailer. The white guy with stubble and muscles. So original in video game protagonists these days.

You should go the extra mile by calling him by the first word you see on the box; like people name Link Zelda.

Skyrim is a pretty cool guy. He kills derg'ns and doesn't afraid of anything.
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Kristina Campbell
 
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Post » Thu Jun 21, 2012 12:04 pm

You should make a nord that looks exactly like the one from the trailer. The white guy with stubble and muscles. So original in video game protagonists these days.

You should go the extra mile by calling him by the first word you see on the box; like people name Link Zelda.

Skyrim is a pretty cool guy. He kills derg'ns and doesn't afraid of anything.
haha, i see him in the background, its about as generic as heroes get i suppose...i will name him scrolls, elder scrolls
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Leticia Hernandez
 
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Post » Thu Jun 21, 2012 4:50 pm

Breton... sword&shield...steel plate armor. Lil magic.. lil fighting.
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daniel royle
 
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