Thanks!
Furniture property Chair auto ; point this to the same type of chair used by mod1GlobalVariable Property MyGlobal autoEvent OnInit() ObjectReference ModRadar = Game.FindClosestReferenceOfTypeFromRef(chair, self, 1000) If (ModRadar != none) MyGlobal.SetValue(1) EndIfEndEvent
SharedVariableScript Property SharedScript Auto
SharedVariableScript Property SharedScript Auto
The script and vars do stick though, so I'd not have it updating or anything. Even if the vars stuck in the plugin's absence, I'd say it's worth it, even if it required an uninstall setup with an empty SharedVariableScript.PEX. Odds are, if the ref chosen is obscure enough, it wouldn't even matter...