» Thu Jun 21, 2012 12:25 pm
When you make a new NPC character, in the lower left corner there is a "Template Data" section. You can choose something like LvlBanditAmbushMeleeNordM as a base, and individually select what characteristics of that template you want to use with the check boxes underneath. I'm guessing you've at least seen this, but when you do this, you usually get a different bandit each time the character is enabled and spawned into the world, so conceivably you could reuse 4 or 5 of these and use some scripting to force these actors to disappear, reappear, and hopefully be a different, semi-randomized character.