Guards not playing animations at Idle type Patrol Markers

Post » Thu Jun 21, 2012 6:48 pm

I have several simple patrol routes set up using the vanilla blue PatrolIdleMarker objects all linked up. I set their Patrol Data to 60 seconds, and my NPC's follow their routes perfectly. However, when they hit these markers they simply stop and stand there, and do not play any of the animations. After the 60 seconds, they move to the next marker and rinse/repeat. Why would they not play the random animations?
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Madison Poo
 
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Post » Thu Jun 21, 2012 8:57 am

Still looking for some feedback on this issue, anyone?
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Michelle Chau
 
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