» Thu Jun 21, 2012 12:31 pm
Rein20,
Please check out the following function: IsFurnitureInUse(). I don't know much about how dialogue works. You can use IsFurnitureInUse() in conjunction with OnActivate() to fire a function that will only fire when the player is sitting in a particular chair. This is an "on event" method of doing things, instead of waiting and periodically checking if the player is sitting down, which consumes script resources.
Good luck!