For testing purposes I have used summon flame atronach and set it's level at a multiple equal to my characters, and each time it was summoned it died in the same number of hits as the non-leveled version. To ensure that I wasn't messing up in the editing somehow, I provided it with a rediculous health offset value during one of the tests and confirmed that editing the creature in this way provided a noticible effect.
I even tried creating a leveled character to attach to the summoned creature to no avail.
What exactly am I missing here?
