LOD Texture problem

Post » Thu Jun 21, 2012 4:11 pm

I am having a problem with Oscapes generated texture lod. What should be snow just comes out as dirt untill you move into the cell where it then changes to snow.
here is a picture

http://www.flickr.com/photos/27454204@N02/7350869410/in/photostream

The meshes generated works fine as does object and trees lod... It's just this texture one that has me stumped.
I've tried just about every tutorial out there and if I could just have a clue as to what causes this I would know where to tinker.
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Lyd
 
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Joined: Sat Aug 26, 2006 2:56 pm

Post » Thu Jun 21, 2012 6:08 pm

Did you try this? (From the Creation Kit Wiki)

At the moment, Oscape will only generate color maps if they are referenced in some way to a *.esm. To get around this, we use the Creation Kit.

In the Creation Kit:
  • Load both Skyrim.esm and your .esp
  • Find Miscellaneous -> TextureSet
    • Type "*landscape" in the feature field to isolate landscape textures
  • Duplicate every texture reference that you will be using in your mod (or all of them, to be safe)
    • They will be copied with "COPY0000" at the end; don't bother renaming
  • Find Miscellaneous -> LandTexture
  • Open every LandTexture, and where you can select "TextureSet" in the top right, change the file to your copied TextureSet
  • Save
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RAww DInsaww
 
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Post » Thu Jun 21, 2012 11:18 am

I did not try it no. I thought that was a workaround for the master texture read bug that the latest version of Oscape was supposed to fix so i skipped it.
If I understand things right it will also break with mods that do the same thing?. It's only a small worldspace and not a conversion so I'm trying to keep it as compatible as possible.
Thanks for the response. I'll give it a try tomorrow and let you know how it goes.
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jennie xhx
 
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Post » Thu Jun 21, 2012 9:24 am

Yep that fixed my problem after regenerating the textures in Oscape. Thank you KDashnaw, I have to say you've been a boss on here lately helping folks out with LOD problems.
Am i correct in thinking this will break with other mods doing the same thing?

Edit- On a whim i loaded a copy of my .esp before i changed the landscape textures files in the CK and it still works. It seems as long as the file changes are in when you begin to work with Oscape, It doesn't matter if you remove them later. This should sort the compatibility problems.
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victoria gillis
 
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Post » Thu Jun 21, 2012 10:19 am

Your welcome!

And yes, that is correct! You only need the references when building with oscape! Once you have generated the texture files it doesn't matter if they are referenced or not, in the manner described above!
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lillian luna
 
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