Hard to duplicate?

Post » Thu Jun 21, 2012 3:15 pm

So here is the situation : I want to make a really similar quest to the quest for Molag Bal. I want to make so when the player approaching
a far location in some points someone says some lines. And when the player reaches his destination a conversation is opened but you can't see with who are you talking. Like in Molag Bal. I don't think that is really hard to duplicate but I need help ! If someone can help me do that it will be great ! Thanks in advance !
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Claire Vaux
 
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Post » Fri Jun 22, 2012 12:02 am

The topic starting when approach part may have been done with a trigger box. And the unbodied voice I suppose they made using a talking activator activator. Both are objects you can find in the CK.
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Camden Unglesbee
 
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Post » Thu Jun 21, 2012 7:16 pm

Actually it wasn't made with trigger. Or at least I think it wasn't made that way because when a loaded that location in the CK there was no trigger box. The voice was made by xMarker but I don't know how to make so when the player goes to a location a dialogue it opened.
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meghan lock
 
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