Package Question

Post » Thu Jun 21, 2012 6:24 pm

I have a travel package that is telling the NPC in an alias to travel to a person when their associated quest reaches a certain stage. However, when I reach that stage, she seem to just stand their and not do what her package would indicate. Does anyone know how to make travel packages work right? Or is there a good tutorial on packages? The one on the wiki seems pretty incomplete...
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benjamin corsini
 
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Post » Thu Jun 21, 2012 4:47 pm

I have a travel package that is telling the NPC in an alias to travel to a person when their associated quest reaches a certain stage. However, when I reach that stage, she seem to just stand their and not do what her package would indicate. Does anyone know how to make travel packages work right? Or is there a good tutorial on packages? The one on the wiki seems pretty incomplete...

I found that it was helpful to put debug messages in the Begin/End scipt fragments to help figure out what's really going on, as sometimes the problem was not at all what I was thinking. Example: do you know if the package is even being activated? Have you added the package to the Alias? Do you know the NPC is actually IN the alias? Have you tried a different package and it was working, so you know it's just the travel package? (You could also try the Patrol Package, which is what I used as I did have problems with the Travel Package.)
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Chavala
 
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Post » Thu Jun 21, 2012 1:51 pm

Good ideas. I'll look into them.
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Charity Hughes
 
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Post » Fri Jun 22, 2012 1:27 am

Well, by adding a notification to the begin and end I got it to say "begin", but then she still doesn't do anything. This confirms that her package is starting at the appropriate time. Anyone have an idea?
EDIT: I had forgotten to finalize my navmesh because I'm dumb sometimes. Darn you tiny green triangles.
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Breanna Van Dijk
 
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