1.6 Dummy items bug help.

Post » Thu Jun 21, 2012 9:49 am

I have a .esp mod that uses both skyrim and update master files in CK.
I have the beta patch and have saved my .esp after opening the CK. (this might be my downfall)
In my mod I have a large building with many dummy books and gems. (they have proper linked references)
I have two mod-free save files. One is post beta one isn't.


Now, If I load my mod and use the post-beta save file none of the dummy objects appear. But if I use the pre-beta one they do.

I'm assuming this has something to do with the bajillion errors that the update causes along the lines of:

---
CELLS: Dummy object ref does not have a leveled list. This ref will never be visible in game.

MASTERFILE: Errors were encountered during InitItem for reference:

Base: 'HagravenFeathers' (0003AD66)
Ref: '' (0004C22E)
Cell: 'OrphanRockExterior01' (000097C9) (8, -17) in world 'Tamriel' (0000003C)

See Warnings file for more information.

----
Also, I can't seem to opt out of the skyrim beta in steam as of the past few hours. :(

Any thoughts? I'd prefer to use the post beta save file.
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Siobhan Wallis-McRobert
 
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Post » Thu Jun 21, 2012 2:38 pm

it looks like only one of my save files is truly 'clean' the other is just saved when the mod was unloaded but was loaded at a previous point. I guess that didn't properly reset things.

maybe if I change the mod by deleting all dummy items and then saving and running and then putting them back in that would work?
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Samantha Wood
 
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Post » Thu Jun 21, 2012 2:42 pm

It's annoying that saving with the mod uninstalled seems to function the same as a clean save in every way except for these dummy items. I feel like it did work back in 1.5 though..I would add a warehouse prefab bookshelf w/ dummy books with no problems.

I just want all the dummy items to spawn. :(
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BrEezy Baby
 
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Post » Thu Jun 21, 2012 9:49 pm

Of interest to me is how to set up a dummy item. i have the orange shield item and set its level item tab to any leveled shield. I thought that was it. Is there also a link ref step from the link tab? To what?
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Greg Cavaliere
 
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Post » Thu Jun 21, 2012 5:51 pm

I just tried to create some a simple mod that has dummy potions in the courtyard in solitude. It didn't work. :(

Maybe 1.6 broke .esp dummies?
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Marta Wolko
 
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