Any mod that attempts to edit any vanilla dialogue will break the dialogue topic and cause it to lose its connection to its voice and lip-sync assets. This causes the dialogue in-game to become silent, with no voiceover and no lip-sync. You have to turn on the subtitles to get what is being said. The dialogue will also lose their connections to their result scripts, which means THIS BUG IS GAME-BREAKING. And because of that, I feel this bug deserves its own discussion thread because it is on par with the late NavMesh bug concerning how badly it can affect your game.
If you wish to discuss the Edited Dialogue Bug and its implications for modding, please do so here.
A Creation Kit update is expected at some point because 1.6 introduced a new sub-record to Update.ESM that our versions of the Creation Kit are not yet aware of, and we can hope it will include a fix for this bug, as well. But until then, awareness of this bug throughout the community is paramount.
