Hi guys I'm struggling to get this sorted, and really need some help

I have a quest set up, with 3 stages... 0, 10, 20. 0 is blank, 10 is "Get a wolf pelt", 20 is "Got a wolf pelt" which is ticked as complete quest.
I have a book on the floor in game, named aaatestbook. I am trying to get the quest, called MODQuest, to activate when the book is read (or even better, when it's taken). That's one thing I'm struggling with. The other thing, is actually making 1 wolf pelt required for the quest to be completed. I've set wolfpelt as an item alias, but I really don't know what I'm doing lol. I'm reading tutorials and watching videos, but they all involve NPC's and dialogue, and this quest I'm trying to create won't have either.
Can somebody please help me? Once I do this, I'm sure I'll be able to figure other stuff out. Like I did with creating perks (that work).
What I want is when the book is read (or taken would be better) the quest begins. And the quest is to get 1 wolf pelt (any wolf pelt, not a unique one). When that 1 wolf pelt is in the inventory, the quest is completed.
Can somebody please help me?