My advice: Just go nuts. Play the way you want without worrying about the skills, and your skills will end up reflecting your preferred playstyle. Then, if you get bored with that character, make a new one using the previous one as a guide. If you find your original character tended to have higher combat skills with little magic, then make a warrior and focus solely on combat. Or do the exact opposite and try different types of weapons or even a mage or thief-type character if you want a challenge.
My first build for every TES game is always a Dunmer jack-of-all-trades. I play him how I want and don't really worry about his skill set too much. I focus more on getting a feel for the game. In Skyrim, his main focus is one-handed, block, archery, and sneak. It's a pretty good balance between a warrior and stealth based character. I use almost no magic save restoration, with the occasional spell from other schools just for funsies. I don't plan him to be like that weeks in advance, that's just how he ended up based on how I'd played him. I'll then make new characters and tailor them specifically to a certain style that's either more or less like my "default" playstyle. I have a Khajiit that is specifically stealth-based (high sneak, pickpocket and lockpicking, light armor and daggers), and a Nord that is specifically a warrior (low sneak, heavy armor, and big, two-handed war hammers).
Since I rarely use magic in my normal gameplay, I also have an Altmer mage who uses magic exclusively. I find this very challenging and at times even frustrating, but it's a fun change of pace, and it forces me to try some new things that I normally wouldn't do.
I'm sure that's more than you really wanted to know, but I just thought I'd share. Basically, just play how you want. The game isn't necessarily better when you focus on one particular set of skills; it's better when you play it the way you're most comfortable with.
