Skyrim's NPC's and Creatures

Post » Fri Jun 22, 2012 2:30 pm

Skyrim has many good features and with the DLC most people are talking about new feature with vampires or far off lands. However I would like to talk about the NPC's and creatures we are likely to find, and if any new ones well be added to the default game area.

Basically if you have played other TES games you might have noticed the lack of enemies in Skyrim, it is a one of its many flaws but the DLC could help repair the damage 11,11,11 did to the game. (releasing it before ready)

Not only have creature been removed but we have more generic NPC's that are everywhere. A example are the NPC's called bandits, their are just too many and none of them have anything added to them. That is why they are all the same.

So what creatures and NPC's do you want to see added to Skyrim?

I think it depends on where the DLC goes, if it goes to Morrowind or Hammerfell then I would expect enemies from those lands, but I would not expect them to be added to the default game area. However if they are just going to use existing areas maybe we can get the depth the game lacks. Some of the other simple and daedra for expample from Morrowind and Oblivion, not to mention maybe some added factions to fight.
I would love a new land to use in Skyrim however if it was only the size of a hold then that DLC could really only add as much as about a hold does to the game, unless they packed it full. Still if they did that, it could give modders a chance to add the missing creatures and NPC's to Skyrim.

What do you guys think? Are you fine with the limited amount of creatures? Less then Oblivion and I think that says it all.
Or do you want a brand new land mass of all your favourite creatures and NPC's from a province in a older TES game.
Maybe you want a Knights of the Nine expansion and are looking for depth in the land of Skyrim?
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Amiee Kent
 
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Post » Fri Jun 22, 2012 2:06 pm

Here is a thread for any ideas you have for DLC:
http://www.gamesas.com/topic/1374669-dawnguard-and-future-dlc-discussion-thread-29/
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Gavin boyce
 
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Post » Fri Jun 22, 2012 4:15 am

And here is a thread to talk about creatures of skyrim, in DLC or just ones you want added to the game http://www.gamesas.com/topic/1375107-skyrims-npcs-and-creatures/
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Jani Eayon
 
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Post » Fri Jun 22, 2012 4:40 am

Well, I use a lot of mods which add creatures so it's not a problem any more. But I understand that not everyone can use mods (console peasants. Snrk.) so, I'd like to see more werecreatures like Werebears (even if you can't become one) and Werewolf incounters. Other, lore friendly stuff that really should have been in the game but weren't for whatever reasons.
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Sheila Esmailka
 
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Post » Fri Jun 22, 2012 3:50 am

Yeah, the vanilla creature variety is pretty lacking and especially mundane in most cases.
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Emily Graham
 
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Post » Fri Jun 22, 2012 2:12 am

Would be nice to see some of the old classics from Tes 2 Daggerfall make a return. The giggling nymphs with there zapping touch of death. The more primal daedra which were made of pure fire. Ghoulish looking vampires which could one shot kill you thus the player having to employ a quick stunning acttack and or paralysis potion to finish em off swiftly. Perhaps a vengeful noble descendent of that poor little sickly noble boy who was dumped into a dungeon and killed by its monstrous denizens thanks to the cruel political mindset of older family members not wanting such a weakling in their bloodline.

Maybe a ghostly or Warp In The West related return of the King Of Worms, Morgiah and Helseth.
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JLG
 
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Post » Fri Jun 22, 2012 8:18 am

Would be nice to see some of the old classics from Tes 2 Daggerfall make a return. The giggling nymphs with there zapping touch of death. The more primal daedra which were made of pure fire. Ghoulish looking vampires which could one shot kill you thus the player having to employ a quick stunning acttack and or paralysis potion to finish em off swiftly. Perhaps a vengeful noble descendent of that poor little sickly noble boy who was dumped into a dungeon and killed by its monstrous denizens thanks to the cruel political mindset of older family members not wanting such a weakling in their bloodline. Maybe a ghostly or Warp In The West related return of the King Of Worms, Morgiah and Helseth.
That sounds great, I hope we go their.

I want to see Ogres, though I am not sure if they are in Skyrim from a lore perspective.
Giant vs Ogre who would win?

I want to see a load of daedra return in a DLC or patch. They to me are the evil side of the world and skyrim has 4, so it is very bad in my opinion.

Daggerfall looks like it has the best selection http://www.uesp.net/wiki/Daggerfall:Bestiary
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Rob
 
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Post » Thu Jun 21, 2012 11:02 pm

Manbearpig, manbearpig, manbearpig

nuff said
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Jinx Sykes
 
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Post » Fri Jun 22, 2012 2:55 pm

Id add some more flying creatures, I mean, dragons are nice, even though they spawn too often, but Id like some more variety in flying monsters, now that we have a system that can handle it.
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Loane
 
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Post » Fri Jun 22, 2012 3:38 pm

The Morrowind Cliff Racer http://www.uesp.net/wiki/Morrowind:Beasts
I would want more like Winged Twilight.
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Damian Parsons
 
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Post » Fri Jun 22, 2012 11:44 am

Ents would prove interesting, especially seeing the types and sizes of the trees in Skyrim.
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lexy
 
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Post » Fri Jun 22, 2012 6:00 am

How about new giant animals? I mean Skeevers and Spiders are good but what about more? Like giant man-eating Chickens?

O.k back to normal... I'd really like a new species. And I mean new. Not like Ogres and Cliff Racers but things totally different! Like Hydra-like Swamp Creatures that come out of swamps and attack? Or wolves that look like Orthrus? Or maybe a Dino-like carnivores based off the Sauropods? That's all I can think of.
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Avril Louise
 
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